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As a scene building tool, understanding how materials are in use across your scene is critical to working in Stager! With this release we’ve introduced the new project material panel, which lets you see materials across your entire project. Any time you import a material (or a model with materials) you’ll see the materials listed in the project material panel. You can import materials from disk, the starter assets, or CC Libraries. You can then easily select them to edit their properties and assign them throughout your scene.
Importing materials from Substance Starter assets, Substace Studio or CC Libraries will automatically import any effects in the Source data that need to be setup and assigned to the material. The Stager Installer will check for updates. Please restart Stager when prompted.
A new asset is introduced which is called “Lightmaps.” Lightmaps can be generated in Substance, as well as 3D software packages. You can add them to any shader you want using the simple panel below the preview window.
The nodes in the Substance node grid are arranged like a tree. When you’re dragging and dropping a node in Substance, you have the option to have the node create a new node. If you create a new node, you will be prompted for the name.
You can view nodes in the Substance node window (or in the 3D scene) by double-clicking on the node name. You can control the view in the node and double-click to assign it to a material or effect node.
In addition, it works with 3ds Max, Maya, Autodesk Maya, 3DS Max, Unreal Engine, XSI, V-Ray, etc. All you have to do is attach the 3D paint tool for software that supports the 3DS file format. In addition, it has been completely retooled to work with Substance Designer 2.0.0 and can import many of its own tools.
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With Substance Designer you can use new tools to create virtual paint layers. Combine these with high-end, interactive content like 3D, video, and motion graphics and collaborate with your colleagues. Simpler tools make it easy to make realistic-looking content, without the need to learn anything. As you work, see real-time feedback and get great results from robust features that get you closer to your final work. Create and share your work with people in your team or the world.
Most importantly, it has an integrated Vray plug-in which enables it to open the Vray file format. It also has a UI modification that lets you drag the new nodes and operations into the workspace and instantly see the outcomes of your changes. This creates amazing and smooth previews by the combined features of Substance Painter and Vray. Moreover, it includes a new content browser that lets you quickly explore the content of the files present in the Stager. This version includes a large number of stability improvements to avoid any errors.
Stager lets you easily create scenes and make adjustments to light, materials, textures, camera settings and final render settings. As you work, you see the project material information in 3D, including all your source materials along with their assigned project colors, and you can easily select a preview material.
Everything in Substance 3D is a series of materials applied to a texture. You can apply the same materials or create various layers of materials, for example, with a white, red, and black layer.
You can also collect assets to use in your project from the Substance 3D Design panel. These include high-quality vector and bitmap art from Shutterstock and Vecteezy (we are actively exploring additional sources for stock art). You will see the project color in the preview panel, allowing you to assign a project color to make all your source materials and vectors more easily visible.
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Learn how to effectively work with VFX artists
Collaborate with a VFX artist who is using Substance 3D Stager. Learn how to effectively work with assets that are in different formats. Learn how to use the VAD browser, file browser and the 3D Stager toolbox to organise content and access it easily.
Adobe can be seen as the face of the company, although we’ve seen many faces at Adobe over the years. We have brought our vision of “Everyday Creative” to life and built a suite of creative and business-grade software that is used every day by millions of creative professionals all over the world.
Stager works with the 3D preview panel of Adobe Dimension, and works with the 3D workspace to easily create, organize, and edit your content. You can easily create and change your scene topology, apply materials, set lights, subdivide and raytrace scenes, morph sculpt elements, and many more! You can also create new projects, organize your content into folders, and access your content in one place. New content can be loaded directly into a project or from the Adobe Collections. By using Stager and Dimension, you can quickly load and edit 3D content from all your favorite media formats.Learn full article below. So above-all its clear this tool very important and we provide more tutorial about this in above link. So you download previous version of this tool that link below so you can download that version of this tool and you can complete steps to install this software. Now lets get into the tutorial about this. And You must download that link below to learn full tutorial about this. Now lets get started.
What’s new in Adobe Substance 3D Stager 1.2.2
- More complex manipulation of fbx models is now supported.
- Supports new Resolution setting on render nodes.
- More advanced edit tools added, optimized rendering, and better integration with 3ds Max.
- Improved Blender integration.
- Improved integration with Unreal Engine 4.
- Unity UV/Image texture editor.
- Build-in material editor.
- Multi-layer image viewer.
Adobe Substance 3D Stager 1.2.2 System Requirements
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